by Sandra Bloy | Mar 25, 2026 | Patches & Updates
The Data-Driven Broadcast: Introducing the new post game Statistics Suite in LeagueBroadcast 1.4.1 Have you ever struggled to turn complex match data into professional, broadcast-ready visuals in real-time? In the high-stakes world of esports production,...
by Sandra Bloy | Mar 16, 2026 | Patches & Updates
For anyone running a League of Legends broadcast, whether you’re a well trained producer for a minor league or a solo streamer grinding on Twitch, you know the struggle. The action is heating up around the Baron pit, teams are dancing for position and you know...
by Sandra Bloy | Mar 11, 2026 | Patches & Updates
Patch Notes 1.4.0 In Patch 1.4.0 we focused on deep Twitch integration, a robust new placeholder system and a long list of stability fixes. We also want to share a big new feature for our developer community: our Frontend Library for raw data access! We know...
by Sandra Bloy | Feb 20, 2026 | Patches & Updates
Patch Notes 1.3 This patch focuses on expanding customization options for tournament organizers and fixing and expanding post-game graphics for a more professional production. ✨New & Updated Tournament Match Editing: Added ability to edit...
by Sandra Bloy | Jan 29, 2026 | Patches & Updates
Between League Broadcast Patch Versions 1.0.1 and 1.0.7, we shipped multiple updates focused on stability, performance, usability and new features. Below is a consolidated overview of all additions, improvements and bug fixes introduced during this period. 🚀...
by Sandra Bloy | Jan 29, 2026 | Patches & Updates
Release Date: January 7, 2026 Patch Notes Version 1.0.0 marks a major milestone for us. This release includes extensive additions, improvements, and fixes across the entire app — far more than we can reasonably summarize in a short post. Below you’ll find the most...