Patch Notes 1.1.0 are live!
This update brings a major upgrade to how assets and patches are handled and how to save styles, along with several fixes to keep everything running smoothly.
🆕 New Features & Additions
- All-new asset system → Updates are now much faster, more informative and fully in-app. Jump straight into configuring without waiting for patching to finish.
- Assets are no longer duplicated.
- Automatic patch & realm detection when opening the client or launching the game.
- Patch details are now accessible via the info icon (top right).
- Patches remain cached for 2 weeks after last use to speed things up, then clear automatically.
- Style export & import are now available.
- We’ve also added a save to cloud feature for styles for all Basic Tier Users.
🛠️ Bug Fixes
- Fixed rune display being stuck in the bottom left — now includes additional style and positioning options.
- Fixed player names appearing beneath the champion tab in certain browsers and resolutions.
- Added more detailed logging when the app can’t start because a port is already in use.
- Fixed inhibitor timers not working.
- Fixed baron and elder effects on player tabs not working.
- Fixed crashes in champion select when spectating lobby with hidden summoner names (streamer mode, etc).
⚙️ Currently in Development (Coming soon)
- Post-game fixes for stats not showing or using placeholders (runes, items, stats).
- Post-game match selection — defaults to the last played game but can be changed manually.
- Tournament cloud synchronization coming to Basic Tier.